Scoring & Efficiency
Percentile rank per metric. Outward = better than league. Inner circle = median (rank 16/32).
| Points | 134 | 115.13 | +18.88 | #6 |
| Total Yards | 1640 | 1,639.66 | +0.34 | #16 |
| Yds / Play | 5.50 | 5.36 | +0.14 | #14 |
| 1st Downs | 97 | 97.13 | -0.13 | #17 |
| Turnovers | 9 | 6.28 | +2.72 | #26 |
| Fumbles Lost | 4 | 2.88 | +1.13 | #23 |
| EXP Pts | -4.48 | 15.60 | -20.08 | #23 |
Scoring & Efficiency Defense
Percentile rank per metric (defense). Outward = better than league. Inner circle = median.
| Points | 105 | 115.13 | -10.13 | #8 |
| Total Yards | 1256 | 1,639.66 | -383.66 | #1 |
| Yds / Play | 4.10 | 5.36 | -1.26 | #1 |
| 1st Downs | 80 | 97.13 | -17.13 | #3 |
| Turnovers | 11 | 6.28 | +4.72 | #1 |
| Fumbles Lost | 4 | 2.88 | +1.13 | #11 |
| EXP Pts | 19.76 | -15.60 | +35.36 | #2 |
Scoring Composition
Where Seattle Seahawks's points come from. Total = 134 points scored.
Offense
Drive Averages
Percentile rank per metric. Long bars = better than league. Median = 50.
| Drives | 62 | 52.75 | +9.25 | #1 |
| Plays / Drive | 5 | 5.92 | -0.92 | #32 |
| Yds / Drive | 26.50 | 30.67 | -4.17 | #25 |
| Points / Drive | 2.18 | 2.11 | +0.07 | #13 |
| Score % | 40.30 | 39.28 | +1.03 | #12 |
| Turnover % | 14.50 | 11.00 | +3.50 | #22 |
Rushing
Rushing: Y/A × Attempts × Rush TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Rush Att | 139 | 131.84 | +7.16 | #12 |
| Rush Yds | 530 | 553.91 | -23.91 | #17 |
| Rush Y/A | 3.80 | 4.17 | -0.37 | #21 |
| Rush TD | 4 | 4.78 | -0.78 | #20 |
| EXP Pts Rush | -27.75 | -2.80 | -24.95 | #31 |
Passing
Passing efficiency: Y/A × Cmp% × Pass TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 147 | 163.47 | -16.47 | #23 |
| Pass Cmp | 99 | 105.16 | -6.16 | #18 |
| Cmp % | 67.30 | 64.28 | +3.02 | #5 |
| Pass Yds | 1110 | 1,085.75 | +24.25 | #15 |
| Yds / Att | 8.10 | 7.12 | +0.98 | #7 |
| Yds / Cmp | 12 | 11.07 | +0.93 | #10 |
| Adj Y/A | 8.10 | 7.11 | +0.99 | #10 |
| Adj NY/A | 7 | 6.24 | +0.76 | #13 |
| Pass TD | 11 | 7.69 | +3.31 | #5 |
| TD % | 7.50 | 4.71 | +2.79 | #2 |
| Pass Int | 5 | 3.76 | +1.24 | #22 |
| Int % | 3.40 | 2.34 | +1.06 | #26 |
| Sack % | 7 | 6.50 | +0.50 | #20 |
| Pass Rating | 102.70 | 92.21 | +10.49 | #8 |
| EXP Pts Pass | 27.31 | 22.83 | +4.48 | #15 |
Team Conversions
Percentile rank per metric. Long bars = better than league. Median = 50.
| 3rd Down Att | 57 | 63.09 | -6.09 | #27 |
| 3rd Down Made | 17 | 24.84 | -7.84 | #31 |
| 4th Down Att | 6 | 6.72 | -0.72 | #19 |
| 4th Down Made | 2 | 3.63 | -1.63 | #27 |
| Red Zone Att | 19 | 16 | +3 | #7 |
| Red Zone Scores | 11 | 9.78 | +1.22 | #11 |
Defense
Drive Averages Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| Drives | 58 | 52.75 | +5.25 | #29 |
| Plays / Drive | 5.40 | 5.93 | -0.53 | #3 |
| Yds / Drive | 21.70 | 30.48 | -8.78 | #1 |
| Points / Drive | 1.57 | 2.09 | -0.52 | #3 |
| Score % | 29.30 | 39.07 | -9.77 | #3 |
| Turnover % | 15.50 | 10.99 | +4.51 | #6 |
Rushing Defense
Rush defense: Y/A allowed × Attempts faced × Rush TDs allowed (dot size). 0-100 percentile; outward + larger = better.
| Rush Att | 136 | 131.84 | +4.16 | #20 |
| Rush Yds | 502 | 553.91 | -51.91 | #11 |
| Rush Y/A | 3.70 | 4.19 | -0.49 | #6 |
| Rush TD | 2 | 4.78 | -2.78 | #3 |
| EXP Pts Rush | 11.43 | 2.80 | +8.63 | #8 |
Passing Defense
Pass defense: Y/A × Cmp% × Pass TDs allowed (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 153 | 163.47 | -10.47 | #23 |
| Pass Cmp | 97 | 105.16 | -8.16 | #9 |
| Cmp % | 63.40 | 64.35 | -0.95 | #14 |
| Pass Yds | 754 | 1,085.75 | -331.75 | #1 |
| Yds / Att | 5.50 | 7.11 | -1.61 | #1 |
| Yds / Cmp | 8.60 | 11.05 | -2.45 | #1 |
| Adj Y/A | 4.40 | 7.09 | -2.69 | #1 |
| Adj NY/A | 3.60 | 6.24 | -2.64 | #1 |
| Pass TD | 8 | 7.69 | +0.31 | #19 |
| TD % | 5.20 | 4.72 | +0.48 | #20 |
| Pass Int | 7 | 3.52 | +3.48 | #2 |
| Int % | 4.60 | 2.19 | +2.41 | #1 |
| Sack % | 8.40 | 6.34 | +2.06 | #8 |
| Pass Rating | 76 | 92.15 | -16.15 | #2 |
| EXP Pts Pass | 5.66 | -22.83 | +28.49 | #2 |
Team Conversions Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| 3rd Down Att | 68 | 63.09 | +4.91 | #24 |
| 3rd Down Made | 20 | 24.84 | -4.84 | #5 |
| 4th Down Att | 6 | 6.72 | -0.72 | #13 |
| 4th Down Made | 6 | 3.63 | +2.38 | #28 |
| Red Zone Att | 12 | 16 | -4 | #4 |
| Red Zone Scores | 9 | 9.78 | -0.78 | #13 |
Special Teams
Kicking, returns, and punting summary for SEA 2026. Click Details for full breakdown.
Special Teams — SEA 2026
Field Goals
By distance
| Range (yd) | Made | Missed | % |
|---|---|---|---|
| 0-19 | 0 | 0 | — |
| 20-29 | 1 | 0 | 100.0% |
| 30-39 | 3 | 0 | 100.0% |
| 40-49 | 4 | 0 | 100.0% |
| 50-59 | 2 | 0 | 100.0% |
| 60+ | 0 | 0 | — |
Made FG distances
Point After Touchdown (PAT)
Game-Winning Field Goals
No game-winning field goal attempts this season.
Returns
Punting P
Defensive Pressure & Tackles
Pressure, tackles for loss, and forced turnover summary for SEA 2026.
Pressure & Tackles — SEA 2026
Pressure
Turnover Creation
Tackle Detail
EPA & Efficiency
Expected Points Added and CPOE for SEA 2026. Higher = better.
EPA & Efficiency — SEA 2026
Passing
Rushing
Receiving
About these stats
EPA = Expected Points Added — a play-by-play measure of value over baseline. Positive EPA = above average; negative = below.
CPOE = Completion Percentage Over Expected — completion rate above what a typical QB would post given the same pass distribution.
Air Yards & YAC
Pass distance breakdown for SEA 2026 — air yards (downfield) vs yards after catch.
Air Yards & YAC — SEA 2026
Passing decomposition
Receiving decomposition
About
Air Yards = the distance a pass traveled through the air (catch point minus line of scrimmage). YAC = yards after catch (catch point to where the play ended). Together they decompose total pass yardage into "downfield throws" vs "yards earned after the catch".
Discipline
Penalty totals and per-game rate for SEA 2026. Lower = better; rank pills are inverted (#1 = least penalized).
Discipline — SEA 2026
Season totals
Per game
About these ranks
Lower is better. The rank pill on each tile inverts the usual convention — #1 = league's most disciplined team, #32 = most penalized.
Top 10 Ranks
Where this team ranks best in the league.
Top-ranked metrics sorted by rank strength. The curve shows cumulative share — where it bends reveals the 80/20 of this team's strengths.
Bottom 10 Ranks
Where this team ranks worst in the league.
Worst-ranked metrics sorted by severity. The curve shows cumulative share — where it bends reveals the 80/20 of this team's weaknesses.
Most Improved YoY
Biggest offensive gains 2026 vs 2025.
| Penalties Yds | 793 | 373 | -420 |
| Pass Sacked Yds | 186 | 81 | -105 |
| Penalties | 100 | 40 | -60 |
5-Year Trajectory
SEA Off EXP, Def EXP, and Net EXP from 2022 through 2026. Trending up, down, or holding steady?
| 2022 | 57.2 | -85.6 | -28.4 |
| 2023 | 62.3 | -122.5 | -60.1 |
| 2024 | 26.6 | -11.4 | +15.2 |
| 2025 | 80.5 | 81.1 | +161.6 |
| 2026 | -4.5 | 19.8 | +15.3 |
Last game — Week 5, 2026
Passing Profile
Team-aggregate passing-game stats for SEA 2026.
Weekly Results
Per-week results, scores, and ATS outcome. See the Weekly Results candlestick below for visual season trajectory.
| 1 | vs NE | W | 13-10 | P | — | — | — |
| 2 | @ ARI | W | 31-7 | W | — | — | — |
| 3 | @ WAS | L | 31-33 | L | — | — | — |
| 4 | vs LAC | W | 30-23 | P | — | — | — |
| 5 | vs SF | L | 29-32 | L | — | — | — |
| 6 | — | — | — | — | — | — | — |
| 7 | — | — | — | — | — | — | — |
| 8 | — | — | — | — | — | — | — |
| 9 | — | — | — | — | — | — | — |
| 10 | — | — | — | — | — | — | — |
| 11 | — | — | — | — | — | — | — |
| 12 | — | — | — | — | — | — | — |
| 13 | — | — | — | — | — | — | — |
| 14 | — | — | — | — | — | — | — |
| 15 | — | — | — | — | — | — | — |
| 16 | — | — | — | — | — | — | — |
| 17 | — | — | — | — | — | — | — |
| 18 | — | — | — | — | — | — | — |
Weekly Results vs Vegas
Each candle = one game. Open = Vegas predicted margin; close = actual margin. Green: team beat the spread. Red: didn't.
Betting Profile
ATS / SU / O/U splits by situation. SEA has 5 graded games this season. Situations with fewer than 5 games show a dash for the percentage to avoid small-sample noise.
W / L / Push composition per situation, each row normalized to 100% of graded games in that bucket.
| Overall | 5 | 3-2 | 1-2-2 | 33.3% | 3-2 | 60.0% | +5.8 | +0.8 | 24 | +20.5 |
| Home | 3 | 2-1 | 0-1-2 | — | 2-1 | — | +2.3 | -2.0 | 7 | +0.0 |
| Away | 2 | 1-1 | 1-1 | — | 1-1 | — | +11.0 | +5.0 | 24 | +20.5 |
| As favorite | 5 | 3-2 | 1-2-2 | 33.3% | 3-2 | 60.0% | +5.8 | +0.8 | 24 | +20.5 |
| Division games | 2 | 1-1 | 1-1 | — | 1-1 | — | +10.5 | +7.2 | 24 | +20.5 |
| Non-division | 3 | 2-1 | 0-1-2 | — | 2-1 | — | +2.7 | -3.5 | 7 | +0.0 |
| Pick-em (≤3) | 2 | 1-1 | 0-1-1 | — | 1-1 | — | +0.0 | -3.0 | 3 | +0.0 |
| Small favorite (3-7) | 1 | 1-0 | 1-0 | — | 0-1 | — | +24.0 | +20.5 | 24 | +20.5 |
| Large favorite (7+) | 2 | 1-1 | 0-1-1 | — | 2-0 | — | +2.5 | -5.2 | 7 | +0.0 |
Head-to-Head
Opponents faced in 2026. Avg MoV = mean margin of victory; Avg Cover = mean margin of cover (positive = team covered).
Schedule Context
Performance sliced by when, where, and against whom.
By month
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sep | 3 | 2-1 | 1-1-1 | 1-2 | 50% |
| Oct | 2 | 1-1 | 0-1-1 | 2-0 | 0% |
By day of week
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sun | 4 | 2-2 | 1-2-1 | 3-1 | 33% |
By season half
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| First half (W1-9) | 5 | 3-2 | 1-2-2 | 3-2 | 33% |
By surface
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Grass | 2 | 1-1 | 1-1 | 1-1 | 50% |
| Turf | 3 | 2-1 | 0-1-2 | 2-1 | 0% |
By site role
By group
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Same division | 2 | 1-1 | 1-1 | 1-1 | 50% |
| Same conference | 1 | 0-1 | 0-1 | 1-0 | 0% |
| Inter-conference | 2 | 2-0 | 0-0-2 | 1-1 | — |
Weather
Weather data not yet available for this season.
Data coverage: 2015 onward.
Streaks & Trends
Current run, season records, and performance after specific game outcomes.
Current streaks
| Dimension | Streak | Length |
|---|---|---|
| SU | L | 1 |
| ATS | L | 1 |
| O/U | O | 3 |
Longest this season
| Dimension | Length |
|---|---|
| Longest SU win streak | 2 |
| Longest SU loss streak | 1 |
| Longest ATS cover | 1 |
| Longest ATS no-cover | 1 |
| Longest O streak | 3 |
| Longest U streak | 2 |
Performance context
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| After a win | 3 | 1-2 | 1-2 | 2-1 | 33% |
| After a loss | 1 | 1-0 | 0-0-1 | 1-0 | — |
| On 2+ winning streak | 1 | 0-1 | 0-1 | 1-0 | 0% |
| vs winning opp. | 2 | 1-1 | 1-1 | 1-1 | 50% |
| vs losing opp. | 2 | 1-1 | 0-1-1 | 2-0 | 0% |
Travel & Venue Context
Physical context — where games were played, how far the team traveled, and how much rest they had.
By environment
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Outdoor | 4 | 2-2 | 0-2-2 | 3-1 | 0% |
By venue type
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Domestic home | 3 | 2-1 | 0-1-2 | 2-1 | 0% |
| Domestic road | 2 | 1-1 | 1-1 | 1-1 | 50% |
By travel distance
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Home (0 mi) | 3 | 2-1 | 0-1-2 | 2-1 | 0% |
| Medium (500-1500) | 1 | 1-0 | 1-0 | 0-1 | 100% |
| Long (1500+) | 1 | 0-1 | 0-1 | 1-0 | 0% |
By rest days
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Standard (5-7d) | 3 | 1-2 | 0-2-1 | 3-0 | 0% |
| Bye+ (11+d) | 1 | 1-0 | 1-0 | 0-1 | 100% |
Betting Profile Heatmap
ATS performance across every context. Color = ATS%; opacity = sample size.
Spread-Role Performance
ATS% by pre-game spread role. Tells you which roles this team handles well or folds in.
Vegas Accuracy
Vegas closing spread vs actual margin. MAE = average miss in pts; Bias = whether Vegas systematically over- or under-rated the team.
Stat trajectory
Multi-year history with league average. Pick a stat to compare.
Division Comparison: NFC West
This team and its three division rivals, side by side.
Division rivals across core KPIs. SoS is multiplied by 100 to share an axis with per-game points.
| Team | Record | SoS | Pts/G | Pts Allowed/G | Off EXP | Def EXP |
|---|---|---|---|---|---|---|
| Arizona Cardinals (ARI) | 1-4 | 0.580 #9 | 21.6 | 32.4 | 12.87 | -60.96 |
| Los Angeles Rams (LAR) | 2-3 | 0.700 #2 | 23.8 | 24.0 | 44.41 | -5.62 |
| Seattle Seahawks (SEA) | 3-2 | 0.420 #22 | 26.8 | 21.0 | -4.48 | 19.76 |
| San Francisco 49ers (SF) | 5-0 | 0.360 #26 | 30.8 | 18.6 | 68.01 | 9.09 |
Insights
As of week 5, how the 2026 Seattle Seahawks rank among the league's 32 teams in efficiency: Strengths: defensive epa per rush allowed (1st of 32), defensive epa per rush allowed (1st of 32), and defensive pass yards allowed per play (1st of 32). Weaknesses: offensive epa per rush (31st of 32), offensive epa per rush (31st of 32), and offensive stuffed rate (28th of 32).