Washington Commanders
Scoring & Efficiency
Percentile rank per metric. Outward = better than league. Inner circle = median (rank 16/32).
| Points | 42 | 44.94 | -2.94 | #19 |
| Total Yards | 684 | 651.56 | +32.44 | #11 |
| Yds / Play | 5.10 | 5.36 | -0.26 | #21 |
| 1st Downs | 44 | 38.38 | +5.63 | #8 |
| Turnovers | 1 | 2.43 | -1.43 | #1 |
| Fumbles Lost | 1 | 1 | +0 | #12 |
| EXP Pts | 10.95 | 6.35 | +4.60 | #13 |
Scoring & Efficiency Defense
Percentile rank per metric (defense). Outward = better than league. Inner circle = median.
| Points | 42 | 44.94 | -2.94 | #14 |
| Total Yards | 684 | 651.56 | +32.44 | #22 |
| Yds / Play | 5.10 | 5.36 | -0.26 | #12 |
| 1st Downs | 44 | 38.38 | +5.63 | #25 |
| Turnovers | 1 | 2.43 | -1.43 | #30 |
| Fumbles Lost | 1 | 1 | +0 | #21 |
Scoring Composition
Where Washington Commanders's points come from. Total = 42 points scored.
Offense
Drive Averages
Percentile rank per metric. Long bars = better than league. Median = 50.
| Drives | 21 | 21.22 | -0.22 | #21 |
| Plays / Drive | 6.60 | 5.93 | +0.67 | #6 |
| Yds / Drive | 32 | 30.70 | +1.30 | #14 |
| Points / Drive | 2.10 | 2.09 | +0.01 | #16 |
| Score % | 38.10 | 38.59 | -0.49 | #17 |
| Turnover % | 4.80 | 10.26 | -5.46 | #7 |
Rushing
Rushing: Y/A × Attempts × Rush TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Rush Att | 64 | 54.06 | +9.94 | #5 |
| Rush Yds | 314 | 225.34 | +88.66 | #3 |
| Rush Y/A | 4.90 | 4.12 | +0.78 | #7 |
| Rush TD | 1 | 1.75 | -0.75 | #27 |
| EXP Pts Rush | 7.15 | -1.33 | +8.48 | #5 |
Passing
Passing efficiency: Y/A × Cmp% × Pass TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 69 | 62.94 | +6.06 | #8 |
| Pass Cmp | 41 | 41 | +0 | #15 |
| Cmp % | 59.40 | 65.32 | -5.92 | #26 |
| Pass Yds | 370 | 426.22 | -56.22 | #22 |
| Yds / Att | 5.40 | 7.27 | -1.87 | #30 |
| Yds / Cmp | 9 | 11.17 | -2.17 | #30 |
| Adj Y/A | 6.50 | 7.31 | -0.81 | #23 |
| Adj NY/A | 6.40 | 6.40 | 0.00 | #16 |
| Pass TD | 4 | 3.16 | +0.84 | #14 |
| TD % | 5.80 | 5.06 | +0.74 | #14 |
| Sack % | 1.40 | 7.20 | -5.80 | #1 |
| Pass Rating | 93.30 | 94.62 | -1.32 | #17 |
| EXP Pts Pass | 8.05 | 9.36 | -1.31 | #17 |
Team Conversions
Percentile rank per metric. Long bars = better than league. Median = 50.
| 3rd Down Att | 29 | 25.16 | +3.84 | #8 |
| 3rd Down Made | 13 | 10.09 | +2.91 | #7 |
| 4th Down Att | 2 | 2.22 | -0.22 | #20 |
| 4th Down Made | 2 | 1.16 | +0.84 | #11 |
| Red Zone Att | 6 | 6.31 | -0.31 | #23 |
| Red Zone Scores | 4 | 3.84 | +0.16 | #19 |
Defense
Drive Averages Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| Drives | 21 | 21.22 | -0.22 | #12 |
| Plays / Drive | 6.60 | 5.93 | +0.67 | #27 |
| Yds / Drive | 32 | 30.70 | +1.30 | #19 |
| Points / Drive | 2.10 | 2.09 | +0.01 | #17 |
| Score % | 38.10 | 38.59 | -0.49 | #16 |
| Turnover % | 4.80 | 10.26 | -5.46 | #26 |
Rushing Defense
Rush defense: Y/A allowed × Attempts faced × Rush TDs allowed (dot size). 0-100 percentile; outward + larger = better.
| Rush Att | 64 | 54.06 | +9.94 | #28 |
| Rush Yds | 314 | 225.34 | +88.66 | #30 |
| Rush Y/A | 4.90 | 4.12 | +0.78 | #26 |
| Rush TD | 1 | 1.75 | -0.75 | #6 |
Passing Defense
Pass defense: Y/A × Cmp% × Pass TDs allowed (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 69 | 62.94 | +6.06 | #8 |
| Pass Cmp | 41 | 41 | +0 | #18 |
| Cmp % | 59.40 | 65.32 | -5.92 | #7 |
| Pass Yds | 370 | 426.22 | -56.22 | #11 |
| Yds / Att | 5.40 | 7.27 | -1.87 | #3 |
| Yds / Cmp | 9 | 11.17 | -2.17 | #3 |
| Adj Y/A | 6.50 | 7.31 | -0.81 | #10 |
| Adj NY/A | 6.40 | 6.40 | 0.00 | #17 |
| Pass TD | 4 | 3.16 | +0.84 | #19 |
| TD % | 5.80 | 5.06 | +0.74 | #19 |
| Sack % | 1.40 | 7.20 | -5.80 | #31 |
| Pass Rating | 93.30 | 94.62 | -1.32 | #16 |
Team Conversions Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| 3rd Down Att | 29 | 25.16 | +3.84 | #25 |
| 3rd Down Made | 13 | 10.09 | +2.91 | #26 |
| 4th Down Att | 2 | 2.22 | -0.22 | #13 |
| 4th Down Made | 2 | 1.16 | +0.84 | #22 |
| Red Zone Att | 6 | 6.31 | -0.31 | #10 |
| Red Zone Scores | 4 | 3.84 | +0.16 | #14 |
Special Teams
Kicking, returns, and punting summary for WAS 2026. Click Details for full breakdown.
Special-teams data not available for this team-year.
Defensive Pressure & Tackles
Pressure, tackles for loss, and forced turnover summary for WAS 2026.
Defense pressure data not available for this team-year.
EPA & Efficiency
Expected Points Added and CPOE for WAS 2026. Higher = better.
EPA data not available for this team-year.
Air Yards & YAC
Pass distance breakdown for WAS 2026 — air yards (downfield) vs yards after catch.
Air yards data not available for this team-year.
Discipline
Penalty totals and per-game rate for WAS 2026. Lower = better; rank pills are inverted (#1 = least penalized).
Discipline data not available for this team-year.
Top 10 Ranks
Where this team ranks best in the league.
Top-ranked metrics sorted by rank strength. The curve shows cumulative share — where it bends reveals the 80/20 of this team's strengths.
Bottom 10 Ranks
Where this team ranks worst in the league.
Worst-ranked metrics sorted by severity. The curve shows cumulative share — where it bends reveals the 80/20 of this team's weaknesses.
Most Improved YoY
Biggest offensive gains 2026 vs 2025.
| Penalties Yds | 913 | 83 | -830 |
| Pass Sacked Yds | 200 | 1 | -199 |
| Penalties | 117 | 11 | -106 |
5-Year Trajectory
WAS Off EXP, Def EXP, and Net EXP from 2022 through 2025. Trending up, down, or holding steady?
| 2022 | -24.3 | 7.3 | -17.0 |
| 2023 | -30.0 | -148.3 | -178.3 |
| 2024 | 206.9 | -91.5 | +115.4 |
| 2025 | 54.9 | -192.1 | -137.3 |
Last game — Week 2, 2026
Passing Profile
Team-aggregate passing-game stats for WAS 2026.
Weekly Results
Per-week results, scores, and ATS outcome. See the Weekly Results candlestick below for visual season trajectory.
| 1 | @ PHI | L | 22-24 | W | — | — | — |
| 2 | @ DAL | L | 20-37 | L | — | — | — |
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Weekly Results vs Vegas
Each candle = one game. Open = Vegas predicted margin; close = actual margin. Green: team beat the spread. Red: didn't.
Betting Profile
ATS / SU / O/U splits by situation. WAS has 2 graded games this season. Situations with fewer than 5 games show a dash for the percentage to avoid small-sample noise.
W / L / Push composition per situation, each row normalized to 100% of graded games in that bucket.
| Overall | 2 | 0-2 | 1-1 | — | 2-0 | — | -9.5 | -4.8 | — | +4.0 |
| Away | 2 | 0-2 | 1-1 | — | 2-0 | — | -9.5 | -4.8 | — | +4.0 |
| As underdog | 2 | 0-2 | 1-1 | — | 2-0 | — | -9.5 | -4.8 | — | +4.0 |
| Division games | 2 | 0-2 | 1-1 | — | 2-0 | — | -9.5 | -4.8 | — | +4.0 |
| Small underdog (3-7) | 2 | 0-2 | 1-1 | — | 2-0 | — | -9.5 | -4.8 | — | +4.0 |
Head-to-Head
Opponents faced in 2026. Avg MoV = mean margin of victory; Avg Cover = mean margin of cover (positive = team covered).
Schedule Context
Performance sliced by when, where, and against whom.
By month
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sep | 2 | 0-2 | 1-1 | 2-0 | 50% |
By day of week
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sun | 2 | 0-2 | 1-1 | 2-0 | 50% |
By season half
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| First half (W1-9) | 2 | 0-2 | 1-1 | 2-0 | 50% |
By surface
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Grass | 1 | 0-1 | 1-0 | 1-0 | 100% |
| Turf | 1 | 0-1 | 0-1 | 1-0 | 0% |
By site role
By group
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Same division | 2 | 0-2 | 1-1 | 2-0 | 50% |
Weather
Weather data not yet available for this season.
Data coverage: 2015 onward.
Streaks & Trends
Current run, season records, and performance after specific game outcomes.
Current streaks
| Dimension | Streak | Length |
|---|---|---|
| SU | L | 2 |
| ATS | L | 1 |
| O/U | O | 2 |
Longest this season
| Dimension | Length |
|---|---|
| Longest SU win streak | 0 |
| Longest SU loss streak | 2 |
| Longest ATS cover | 1 |
| Longest ATS no-cover | 1 |
| Longest O streak | 2 |
| Longest U streak | 0 |
Performance context
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| After a loss | 1 | 0-1 | 0-1 | 1-0 | 0% |
| vs losing opp. | 1 | 0-1 | 0-1 | 1-0 | 0% |
Travel & Venue Context
Physical context — where games were played, how far the team traveled, and how much rest they had.
By environment
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Outdoor | 1 | 0-1 | 1-0 | 1-0 | 100% |
By venue type
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Domestic road | 2 | 0-2 | 1-1 | 2-0 | 50% |
By travel distance
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Short (<500) | 1 | 0-1 | 1-0 | 1-0 | 100% |
| Medium (500-1500) | 1 | 0-1 | 0-1 | 1-0 | 0% |
By rest days
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Standard (5-7d) | 1 | 0-1 | 0-1 | 1-0 | 0% |
Betting Profile Heatmap
ATS performance across every context. Color = ATS%; opacity = sample size.
Spread-Role Performance
ATS% by pre-game spread role. Tells you which roles this team handles well or folds in.
Vegas Accuracy
Vegas closing spread vs actual margin. MAE = average miss in pts; Bias = whether Vegas systematically over- or under-rated the team.
Stat trajectory
Multi-year history with league average. Pick a stat to compare.
Division Comparison: NFC East
This team and its three division rivals, side by side.
Division rivals across core KPIs. SoS is multiplied by 100 to share an axis with per-game points.
| Team | Record | SoS | Pts/G | Pts Allowed/G | Off EXP | Def EXP |
|---|---|---|---|---|---|---|
| Dallas Cowboys (DAL) | 1-1 | 0.250 #28 | 28.5 | 28.5 | 36.04 | 36.04 |
| New York Giants (NYG) | 1-1 | 0.500 #20 | 17.0 | 17.0 | 9.16 | 9.16 |
| Philadelphia Eagles (PHI) | 2-0 | 0.000 #32 | 24.0 | 24.0 | 9.17 | 9.17 |
| Washington Commanders (WAS) | 0-2 | 0.750 #12 | 21.0 | 21.0 | 10.95 | 10.95 |
Insights
As of week 2, how the 2026 Washington Commanders rank among the league's 32 teams in efficiency: Strengths: offensive sack rate allowed (2nd of 32), offensive avg time to throw (3rd of 32), and offensive avg time to throw (3rd of 32). Weaknesses: offensive qb pressure rate faced (29th of 32), offensive qb pressure rate faced (29th of 32), and defensive epa per pass play allowed (28th of 32). Notably, offensive sack rate allowed (2nd) yet offensive qb pressure rate faced (29th).
Rivalries
- Philadelphia Eagles and Washington Commanders have met 16 times in the regular season. Philadelphia Eagles leads the series 11 to 5. The most lopsided meeting was a 24-point win for Philadelphia Eagles in 2018.