Offensive: Rushing · Rush Y/A

Yards per carry. Efficiency, but a couple of long runs move it.

OFF · RushingP + N
About this stat ↓

League snapshot — 2024

  • League leaderBAL 5.75
  • League average4.39
  • Best to worst2.19

All 32 teams, higher is better.

At a glance — 2024

Where the 32 teams sit on this stat this season.

League leader
BAL · 5.75
League laggard
LV · 3.55
League average
4.39
Spread (max − min)
2.19

Year-over-year — 2024 vs 2023

Biggest movers from last season.

Biggest riser
TB · +1.81
Biggest faller
MIA · −1.05
Most consistent
DET · +0.04
League trend 2024 vs 2023
▲ 0.22

Multi-year context

7-year window (2019–2025)

Multi-year leader
BAL · 5.27
Multi-year laggard
PIT · 3.97
Biggest improver
MIA · +0.21/yr
Biggest decliner
CLE · −0.19/yr

Multi-year heatmap

32 teams across 7 seasons. Cells colored by quintile within each season; click a column header to jump to that year.

Team2019202020212022202320242025
BAL5.495.524.795.164.915.755.25
TB3.694.124.323.383.445.254.11
ARI5.034.664.194.304.965.244.31
WAS4.434.014.283.984.414.964.70
PHI4.234.924.924.594.294.874.15
GB4.364.754.254.634.304.734.14
SF4.634.324.334.684.794.723.78
IND4.514.325.084.244.304.674.53
DET4.054.084.424.504.614.654.61
CAR4.704.194.044.553.964.574.27
BUF4.414.194.775.174.324.544.96
ATL3.753.753.684.854.134.464.47
NE3.794.654.384.263.914.414.42
NO4.274.593.904.243.614.403.67
HOU4.634.263.383.703.694.383.89
NYJ3.284.154.344.164.224.274.57
SEA4.564.805.024.804.144.254.13
NYG4.654.434.004.834.124.204.29
JAX4.384.494.474.713.624.183.98
DEN4.054.344.454.353.984.144.42
CIN3.934.063.983.823.994.134.16
TEN4.985.124.364.384.164.114.20
CLE4.844.795.084.673.844.113.90
PIT3.663.623.854.154.124.064.31
MIN4.484.844.264.113.954.064.49
LAC3.973.814.313.773.814.054.43
CHI3.694.184.255.404.484.024.83
MIA3.313.933.554.325.064.014.73
KC4.184.464.534.704.273.984.21
DAL4.784.124.434.324.093.974.59
LAR3.724.274.014.044.283.914.63
LV4.334.193.914.803.723.553.56

Distribution

How the 32 teams cluster for 2024.

About this stat
Stat ID
off_rushing_rush_yds_per_att
Side
offensive
Family
Rushing
Data source
P + N
Polarity
higher is better (or neutral)
Display grain
rate
Algorithm eligibility
Algorithm-eligible: this stat can be picked in the Algorithm Builder.