Scoring & Efficiency
Percentile rank per metric. Outward = better than league. Inner circle = median (rank 16/32).
| Points | 154 | 115.13 | +38.88 | #3 |
| Total Yards | 1825 | 1,639.66 | +185.34 | #7 |
| Yds / Play | 6.40 | 5.36 | +1.04 | #4 |
| 1st Downs | 103 | 97.13 | +5.88 | #12 |
| Turnovers | 5 | 6.28 | -1.28 | #10 |
| Fumbles Lost | 3 | 2.88 | +0.13 | #15 |
| EXP Pts | 68.01 | 15.60 | +52.41 | #4 |
Scoring & Efficiency Defense
Percentile rank per metric (defense). Outward = better than league. Inner circle = median.
| Points | 93 | 115.13 | -22.13 | #4 |
| Total Yards | 1486 | 1,639.66 | -153.66 | #7 |
| Yds / Play | 4.70 | 5.36 | -0.66 | #4 |
| 1st Downs | 85 | 97.13 | -12.13 | #7 |
| Turnovers | 7 | 6.28 | +0.72 | #14 |
| Fumbles Lost | 4 | 2.88 | +1.13 | #10 |
| EXP Pts | 9.09 | -15.60 | +24.69 | #4 |
Scoring Composition
Where San Francisco 49ers's points come from. Total = 154 points scored.
Offense
Drive Averages
Percentile rank per metric. Long bars = better than league. Median = 50.
| Drives | 51 | 52.75 | -1.75 | #23 |
| Plays / Drive | 5.70 | 5.92 | -0.22 | #22 |
| Yds / Drive | 35.80 | 30.67 | +5.13 | #8 |
| Points / Drive | 2.90 | 2.11 | +0.79 | #4 |
| Score % | 47.10 | 39.28 | +7.83 | #7 |
| Turnover % | 5.90 | 11.00 | -5.10 | #7 |
Rushing
Rushing: Y/A × Attempts × Rush TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Rush Att | 139 | 131.84 | +7.16 | #11 |
| Rush Yds | 643 | 553.91 | +89.09 | #8 |
| Rush Y/A | 4.60 | 4.17 | +0.43 | #11 |
| Rush TD | 6 | 4.78 | +1.22 | #9 |
| EXP Pts Rush | 0.50 | -2.80 | +3.30 | #13 |
Passing
Passing efficiency: Y/A × Cmp% × Pass TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 142 | 163.47 | -21.47 | #26 |
| Pass Cmp | 98 | 105.16 | -7.16 | #20 |
| Cmp % | 69 | 64.28 | +4.72 | #4 |
| Pass Yds | 1182 | 1,085.75 | +96.25 | #12 |
| Yds / Att | 8.40 | 7.12 | +1.28 | #3 |
| Yds / Cmp | 12.20 | 11.07 | +1.13 | #9 |
| Adj Y/A | 9.60 | 7.11 | +2.49 | #2 |
| Adj NY/A | 9.30 | 6.24 | +3.06 | #1 |
| Pass TD | 13 | 7.69 | +5.31 | #1 |
| TD % | 9.20 | 4.71 | +4.49 | #1 |
| Pass Int | 2 | 3.76 | -1.76 | #3 |
| Int % | 1.40 | 2.34 | -0.94 | #5 |
| Sack % | 2.10 | 6.50 | -4.40 | #1 |
| Pass Rating | 119.30 | 92.21 | +27.09 | #1 |
| EXP Pts Pass | 68.10 | 22.83 | +45.27 | #2 |
Team Conversions
Percentile rank per metric. Long bars = better than league. Median = 50.
| 3rd Down Att | 52 | 63.09 | -11.09 | #30 |
| 3rd Down Made | 27 | 24.84 | +2.16 | #10 |
| 4th Down Att | 2 | 6.72 | -4.72 | #32 |
| 4th Down Made | 1 | 3.63 | -2.63 | #32 |
| Red Zone Att | 16 | 16 | +0 | #18 |
| Red Zone Scores | 14 | 9.78 | +4.22 | #5 |
Defense
Drive Averages Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| Drives | 52 | 52.75 | -0.75 | #11 |
| Plays / Drive | 6.40 | 5.93 | +0.47 | #27 |
| Yds / Drive | 28.40 | 30.48 | -2.08 | #9 |
| Points / Drive | 1.77 | 2.09 | -0.32 | #6 |
| Score % | 38.50 | 39.07 | -0.57 | #16 |
| Turnover % | 11.50 | 10.99 | +0.51 | #15 |
Rushing Defense
Rush defense: Y/A allowed × Attempts faced × Rush TDs allowed (dot size). 0-100 percentile; outward + larger = better.
| Rush Att | 133 | 131.84 | +1.16 | #18 |
| Rush Yds | 488 | 553.91 | -65.91 | #10 |
| Rush Y/A | 3.70 | 4.19 | -0.49 | #7 |
| Rush TD | 3 | 4.78 | -1.78 | #6 |
| EXP Pts Rush | 17.91 | 2.80 | +15.11 | #3 |
Passing Defense
Pass defense: Y/A × Cmp% × Pass TDs allowed (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 174 | 163.47 | +10.53 | #9 |
| Pass Cmp | 112 | 105.16 | +6.84 | #25 |
| Cmp % | 64.40 | 64.35 | +0.05 | #16 |
| Pass Yds | 998 | 1,085.75 | -87.75 | #10 |
| Yds / Att | 6.10 | 7.11 | -1.01 | #3 |
| Yds / Cmp | 9.40 | 11.05 | -1.65 | #2 |
| Adj Y/A | 5.90 | 7.09 | -1.19 | #6 |
| Adj NY/A | 5.20 | 6.24 | -1.04 | #5 |
| Pass TD | 5 | 7.69 | -2.69 | #5 |
| TD % | 2.90 | 4.72 | -1.82 | #4 |
| Pass Int | 3 | 3.52 | -0.52 | #23 |
| Int % | 1.70 | 2.19 | -0.49 | #22 |
| Sack % | 5.90 | 6.34 | -0.44 | #18 |
| Pass Rating | 83.40 | 92.15 | -8.75 | #8 |
| EXP Pts Pass | -10.62 | -22.83 | +12.21 | #12 |
Team Conversions Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| 3rd Down Att | 71 | 63.09 | +7.91 | #27 |
| 3rd Down Made | 29 | 24.84 | +4.16 | #23 |
| 4th Down Att | 9 | 6.72 | +2.28 | #23 |
| 4th Down Made | 5 | 3.63 | +1.38 | #24 |
| Red Zone Att | 14 | 16 | -2 | #10 |
| Red Zone Scores | 7 | 9.78 | -2.78 | #7 |
Special Teams
Kicking, returns, and punting summary for SF 2026. Click Details for full breakdown.
Special Teams — SF 2026
Field Goals
By distance
| Range (yd) | Made | Missed | % |
|---|---|---|---|
| 0-19 | 0 | 0 | — |
| 20-29 | 2 | 0 | 100.0% |
| 30-39 | 0 | 0 | — |
| 40-49 | 1 | 0 | 100.0% |
| 50-59 | 2 | 2 | 50.0% |
| 60+ | 0 | 0 | — |
Made FG distances
Missed FG distances
Blocked FG distances
Point After Touchdown (PAT)
Game-Winning Field Goals
No game-winning field goal attempts this season.
Returns
Punting P
Defensive Pressure & Tackles
Pressure, tackles for loss, and forced turnover summary for SF 2026.
Pressure & Tackles — SF 2026
Pressure
Turnover Creation
Tackle Detail
EPA & Efficiency
Expected Points Added and CPOE for SF 2026. Higher = better.
EPA & Efficiency — SF 2026
Passing
Rushing
Receiving
About these stats
EPA = Expected Points Added — a play-by-play measure of value over baseline. Positive EPA = above average; negative = below.
CPOE = Completion Percentage Over Expected — completion rate above what a typical QB would post given the same pass distribution.
Air Yards & YAC
Pass distance breakdown for SF 2026 — air yards (downfield) vs yards after catch.
Air Yards & YAC — SF 2026
Passing decomposition
Receiving decomposition
About
Air Yards = the distance a pass traveled through the air (catch point minus line of scrimmage). YAC = yards after catch (catch point to where the play ended). Together they decompose total pass yardage into "downfield throws" vs "yards earned after the catch".
Discipline
Penalty totals and per-game rate for SF 2026. Lower = better; rank pills are inverted (#1 = least penalized).
Discipline — SF 2026
Season totals
Per game
About these ranks
Lower is better. The rank pill on each tile inverts the usual convention — #1 = league's most disciplined team, #32 = most penalized.
Top 10 Ranks
Where this team ranks best in the league.
Top-ranked metrics sorted by rank strength. The curve shows cumulative share — where it bends reveals the 80/20 of this team's strengths.
Bottom 10 Ranks
Where this team ranks worst in the league.
Worst-ranked metrics sorted by severity. The curve shows cumulative share — where it bends reveals the 80/20 of this team's weaknesses.
Most Improved YoY
Biggest offensive gains 2026 vs 2025.
| Penalties Yds | 651 | 243 | -408 |
| Pass Sacked Yds | 161 | 14 | -147 |
| Penalties | 83 | 25 | -58 |
5-Year Trajectory
SF Off EXP, Def EXP, and Net EXP from 2022 through 2026. Trending up, down, or holding steady?
| 2022 | 142.9 | 68.1 | +211.0 |
| 2023 | 231.5 | 16.1 | +247.5 |
| 2024 | 115.8 | -88.8 | +27.0 |
| 2025 | 131.1 | -115.5 | +15.6 |
| 2026 | 68.0 | 9.1 | +77.1 |
Last game — Week 5, 2026
Passing Profile
Team-aggregate passing-game stats for SF 2026.
Weekly Results
Per-week results, scores, and ATS outcome. See the Weekly Results candlestick below for visual season trajectory.
| 1 | @ LAR | W | 27-7 | W | — | — | — |
| 2 | vs MIA | W | 35-13 | W | — | — | — |
| 3 | vs ARI | W | 36-30 | L | — | — | — |
| 4 | vs DEN | W | 24-14 | W | — | — | — |
| 5 | @ SEA | W | 32-29 | W | — | — | — |
| 6 | — | — | — | — | — | — | — |
| 7 | — | — | — | — | — | — | — |
| 8 | — | — | — | — | — | — | — |
| 9 | — | — | — | — | — | — | — |
| 10 | — | — | — | — | — | — | — |
| 11 | — | — | — | — | — | — | — |
| 12 | — | — | — | — | — | — | — |
| 13 | — | — | — | — | — | — | — |
| 14 | — | — | — | — | — | — | — |
| 15 | — | — | — | — | — | — | — |
| 16 | — | — | — | — | — | — | — |
| 17 | — | — | — | — | — | — | — |
| 18 | — | — | — | — | — | — | — |
Weekly Results vs Vegas
Each candle = one game. Open = Vegas predicted margin; close = actual margin. Green: team beat the spread. Red: didn't.
Betting Profile
ATS / SU / O/U splits by situation. SF has 5 graded games this season. Situations with fewer than 5 games show a dash for the percentage to avoid small-sample noise.
W / L / Push composition per situation, each row normalized to 100% of graded games in that bucket.
| Overall | 5 | 5-0 | 4-1 | 80.0% | 3-2 | 60.0% | +12.2 | +8.9 | 22 | +23.5 |
| Home | 3 | 3-0 | 2-1 | — | 2-1 | — | +12.7 | +5.0 | 22 | +9.5 |
| Away | 2 | 2-0 | 2-0 | — | 1-1 | — | +11.5 | +14.8 | 20 | +23.5 |
| As favorite | 3 | 3-0 | 2-1 | — | 2-1 | — | +12.7 | +5.0 | 22 | +9.5 |
| As underdog | 2 | 2-0 | 2-0 | — | 1-1 | — | +11.5 | +14.8 | 20 | +23.5 |
| Division games | 3 | 3-0 | 2-1 | — | 2-1 | — | +9.7 | +9.3 | 20 | +23.5 |
| Non-division | 2 | 2-0 | 2-0 | — | 1-1 | — | +16.0 | +8.2 | 22 | +9.5 |
| Pick-em (≤3) | 2 | 2-0 | 2-0 | — | 1-1 | — | +6.5 | +6.5 | 10 | +7.0 |
| Large favorite (7+) | 2 | 2-0 | 1-1 | — | 2-0 | — | +14.0 | +4.0 | 22 | +9.5 |
| Small underdog (3-7) | 1 | 1-0 | 1-0 | — | 0-1 | — | +20.0 | +23.5 | 20 | +23.5 |
Head-to-Head
Opponents faced in 2026. Avg MoV = mean margin of victory; Avg Cover = mean margin of cover (positive = team covered).
Schedule Context
Performance sliced by when, where, and against whom.
By month
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sep | 3 | 3-0 | 2-1 | 2-1 | 67% |
| Oct | 2 | 2-0 | 2-0 | 1-1 | 100% |
By day of week
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Thu | 1 | 1-0 | 1-0 | 0-1 | 100% |
| Sun | 4 | 4-0 | 3-1 | 3-1 | 75% |
By season half
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| First half (W1-9) | 5 | 5-0 | 4-1 | 3-2 | 80% |
By surface
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Grass | 4 | 4-0 | 3-1 | 2-2 | 75% |
| Turf | 1 | 1-0 | 1-0 | 1-0 | 100% |
By site role
By group
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Same division | 3 | 3-0 | 2-1 | 2-1 | 67% |
| Inter-conference | 2 | 2-0 | 2-0 | 1-1 | 100% |
Weather
Weather data not yet available for this season.
Data coverage: 2015 onward.
Streaks & Trends
Current run, season records, and performance after specific game outcomes.
Current streaks
| Dimension | Streak | Length |
|---|---|---|
| SU | W | 5 |
| ATS | W | 2 |
| O/U | O | 1 |
Longest this season
| Dimension | Length |
|---|---|
| Longest SU win streak | 5 |
| Longest SU loss streak | 0 |
| Longest ATS cover | 2 |
| Longest ATS no-cover | 1 |
| Longest O streak | 2 |
| Longest U streak | 1 |
Performance context
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| After a win | 4 | 4-0 | 3-1 | 3-1 | 75% |
| On 2+ winning streak | 3 | 3-0 | 2-1 | 2-1 | 67% |
| vs winning opp. | 2 | 2-0 | 2-0 | 1-1 | 100% |
| vs losing opp. | 1 | 1-0 | 1-0 | 1-0 | 100% |
Travel & Venue Context
Physical context — where games were played, how far the team traveled, and how much rest they had.
By environment
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Outdoor | 5 | 5-0 | 4-1 | 3-2 | 80% |
By venue type
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Domestic home | 3 | 3-0 | 2-1 | 2-1 | 67% |
| Domestic road | 1 | 1-0 | 1-0 | 1-0 | 100% |
| International | 1 | 1-0 | 1-0 | 0-1 | 100% |
By travel distance
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Home (0 mi) | 3 | 3-0 | 2-1 | 2-1 | 67% |
| Medium (500-1500) | 1 | 1-0 | 1-0 | 1-0 | 100% |
| Long (1500+) | 1 | 1-0 | 1-0 | 0-1 | 100% |
By rest days
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Standard (5-7d) | 3 | 3-0 | 2-1 | 2-1 | 67% |
| Long week (8-10d) | 1 | 1-0 | 1-0 | 1-0 | 100% |
Betting Profile Heatmap
ATS performance across every context. Color = ATS%; opacity = sample size.
Spread-Role Performance
ATS% by pre-game spread role. Tells you which roles this team handles well or folds in.
Vegas Accuracy
Vegas closing spread vs actual margin. MAE = average miss in pts; Bias = whether Vegas systematically over- or under-rated the team.
Stat trajectory
Multi-year history with league average. Pick a stat to compare.
Division Comparison: NFC West
This team and its three division rivals, side by side.
Division rivals across core KPIs. SoS is multiplied by 100 to share an axis with per-game points.
| Team | Record | SoS | Pts/G | Pts Allowed/G | Off EXP | Def EXP |
|---|---|---|---|---|---|---|
| Arizona Cardinals (ARI) | 1-4 | 0.580 #9 | 21.6 | 32.4 | 12.87 | -60.96 |
| Los Angeles Rams (LAR) | 2-3 | 0.700 #2 | 23.8 | 24.0 | 44.41 | -5.62 |
| Seattle Seahawks (SEA) | 3-2 | 0.420 #22 | 26.8 | 21.0 | -4.48 | 19.76 |
| San Francisco 49ers (SF) | 5-0 | 0.360 #26 | 30.8 | 18.6 | 68.01 | 9.09 |
Insights
As of week 5, how the 2026 San Francisco 49ers rank among the league's 32 teams in efficiency: Strengths: offensive epa per pass play (1st of 32), offensive epa per pass play (1st of 32), and offensive pass yards per play (1st of 32). Weaknesses: defensive avg wr separation allowed (32nd of 32), offensive avg wr separation (30th of 32), and defensive avg yac allowed (28th of 32).
Rivalries
- Los Angeles Rams and San Francisco 49ers have met 16 times in the regular season. San Francisco 49ers leads the series 10 to 6. The most lopsided meeting was a 29-point win for Los Angeles Rams in 2018.