Scoring & Efficiency
Percentile rank per metric. Outward = better than league. Inner circle = median (rank 16/32).
| Points | 115 | 92.44 | +22.56 | #8 |
| Total Yards | 1372 | 1,329.88 | +42.13 | #15 |
| Yds / Play | 5.10 | 5.38 | -0.28 | #18 |
| 1st Downs | 87 | 79.13 | +7.88 | #9 |
| Turnovers | 6 | 4.91 | +1.09 | #23 |
| Fumbles Lost | 2 | 2.06 | -0.06 | #16 |
| EXP Pts | 19.24 | 14.06 | +5.18 | #13 |
Scoring & Efficiency Defense
Percentile rank per metric (defense). Outward = better than league. Inner circle = median.
| Points | 84 | 92.44 | -8.44 | #12 |
| Total Yards | 1349 | 1,329.88 | +19.13 | #19 |
| Yds / Play | 5.60 | 5.39 | +0.21 | #19 |
| 1st Downs | 75 | 79.13 | -4.13 | #11 |
| Turnovers | 9 | 4.91 | +4.09 | #1 |
| Fumbles Lost | 5 | 2.06 | +2.94 | #1 |
| EXP Pts | 2.91 | -14.06 | +16.97 | #6 |
Scoring Composition
Where Las Vegas Raiders's points come from. Total = 115 points scored.
Offense
Drive Averages
Percentile rank per metric. Long bars = better than league. Median = 50.
| Drives | 46 | 42.16 | +3.84 | #6 |
| Plays / Drive | 6 | 5.97 | +0.03 | #13 |
| Yds / Drive | 29.80 | 30.97 | -1.17 | #15 |
| Points / Drive | 2.48 | 2.10 | +0.38 | #10 |
| Score % | 47.80 | 39.32 | +8.48 | #7 |
| Turnover % | 8.70 | 10.85 | -2.15 | #13 |
Rushing
Rushing: Y/A × Attempts × Rush TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Rush Att | 119 | 106.75 | +12.25 | #5 |
| Rush Yds | 372 | 445.56 | -73.56 | #24 |
| Rush Y/A | 3.10 | 4.13 | -1.03 | #32 |
| Rush TD | 1 | 3.72 | -2.72 | #28 |
| EXP Pts Rush | -26.30 | -1.75 | -24.55 | #32 |
Passing
Passing efficiency: Y/A × Cmp% × Pass TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 144 | 131.75 | +12.25 | #11 |
| Pass Cmp | 93 | 84.69 | +8.31 | #9 |
| Cmp % | 64.60 | 64.33 | +0.27 | #14 |
| Pass Yds | 1000 | 884.31 | +115.69 | #9 |
| Yds / Att | 7.10 | 7.16 | -0.06 | #18 |
| Yds / Cmp | 11 | 11.14 | -0.14 | #17 |
| Adj Y/A | 7.40 | 7.12 | +0.28 | #14 |
| Adj NY/A | 7 | 6.30 | +0.70 | #11 |
| Pass TD | 11 | 6.28 | +4.72 | #1 |
| TD % | 7.60 | 4.77 | +2.83 | #4 |
| Pass Int | 4 | 3.14 | +0.86 | #22 |
| Int % | 2.80 | 2.44 | +0.36 | #22 |
| Sack % | 3.40 | 6.50 | -3.10 | #1 |
| Pass Rating | 99.50 | 92.22 | +7.28 | #12 |
| EXP Pts Pass | 53 | 19.24 | +33.76 | #4 |
Team Conversions
Percentile rank per metric. Long bars = better than league. Median = 50.
| 3rd Down Att | 53 | 50.47 | +2.53 | #11 |
| 3rd Down Made | 21 | 19.81 | +1.19 | #13 |
| 4th Down Att | 6 | 5.19 | +0.81 | #12 |
| 4th Down Made | 4 | 2.81 | +1.19 | #8 |
| Red Zone Att | 15 | 13.13 | +1.88 | #10 |
| Red Zone Scores | 8 | 7.91 | +0.09 | #16 |
Defense
Drive Averages Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| Drives | 47 | 42.16 | +4.84 | #31 |
| Plays / Drive | 5.30 | 5.96 | -0.66 | #5 |
| Yds / Drive | 28.60 | 30.95 | -2.35 | #10 |
| Points / Drive | 1.83 | 2.10 | -0.27 | #11 |
| Score % | 29.80 | 39.21 | -9.41 | #5 |
| Turnover % | 19.10 | 10.73 | +8.37 | #2 |
Rushing Defense
Rush defense: Y/A allowed × Attempts faced × Rush TDs allowed (dot size). 0-100 percentile; outward + larger = better.
| Rush Att | 104 | 106.75 | -2.75 | #15 |
| Rush Yds | 538 | 445.56 | +92.44 | #27 |
| Rush Y/A | 5.20 | 4.17 | +1.03 | #31 |
| Rush TD | 4 | 3.72 | +0.28 | #21 |
| EXP Pts Rush | 4.65 | 1.75 | +2.90 | #13 |
Passing Defense
Pass defense: Y/A × Cmp% × Pass TDs allowed (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 126 | 131.75 | -5.75 | #20 |
| Pass Cmp | 74 | 84.69 | -10.69 | #5 |
| Cmp % | 58.70 | 64.43 | -5.73 | #5 |
| Pass Yds | 811 | 884.31 | -73.31 | #8 |
| Yds / Att | 7.10 | 7.15 | -0.05 | #17 |
| Yds / Cmp | 12.10 | 11.14 | +0.96 | #25 |
| Adj Y/A | 6.80 | 7.13 | -0.33 | #15 |
| Adj NY/A | 5.60 | 6.30 | -0.70 | #8 |
| Pass TD | 7 | 6.28 | +0.72 | #24 |
| TD % | 5.60 | 4.82 | +0.78 | #23 |
| Pass Int | 4 | 2.94 | +1.06 | #8 |
| Int % | 3.20 | 2.28 | +0.92 | #7 |
| Sack % | 8.70 | 6.22 | +2.48 | #5 |
| Pass Rating | 85.80 | 92.44 | -6.64 | #11 |
| EXP Pts Pass | -3.88 | -19.24 | +15.36 | #6 |
Team Conversions Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| 3rd Down Att | 52 | 50.47 | +1.53 | #18 |
| 3rd Down Made | 21 | 19.81 | +1.19 | #21 |
| 4th Down Att | 4 | 5.19 | -1.19 | #10 |
| 4th Down Made | 1 | 2.81 | -1.81 | #7 |
| Red Zone Att | 13 | 13.13 | -0.13 | #15 |
| Red Zone Scores | 10 | 7.91 | +2.09 | #25 |
Special Teams
Kicking, returns, and punting summary for LV 2026. Click Details for full breakdown.
Special Teams — LV 2026
Field Goals
By distance
| Range (yd) | Made | Missed | % |
|---|---|---|---|
| 0-19 | 0 | 0 | — |
| 20-29 | 1 | 0 | 100.0% |
| 30-39 | 3 | 0 | 100.0% |
| 40-49 | 6 | 1 | 85.7% |
| 50-59 | 1 | 0 | 100.0% |
| 60+ | 0 | 0 | — |
Made FG distances
Missed FG distances
Point After Touchdown (PAT)
Game-Winning Field Goals
No game-winning field goal attempts this season.
Returns
Punting P
Defensive Pressure & Tackles
Pressure, tackles for loss, and forced turnover summary for LV 2026.
Pressure & Tackles — LV 2026
Pressure
Turnover Creation
Tackle Detail
EPA & Efficiency
Expected Points Added and CPOE for LV 2026. Higher = better.
EPA & Efficiency — LV 2026
Passing
Rushing
Receiving
About these stats
EPA = Expected Points Added — a play-by-play measure of value over baseline. Positive EPA = above average; negative = below.
CPOE = Completion Percentage Over Expected — completion rate above what a typical QB would post given the same pass distribution.
Air Yards & YAC
Pass distance breakdown for LV 2026 — air yards (downfield) vs yards after catch.
Air Yards & YAC — LV 2026
Passing decomposition
Receiving decomposition
About
Air Yards = the distance a pass traveled through the air (catch point minus line of scrimmage). YAC = yards after catch (catch point to where the play ended). Together they decompose total pass yardage into "downfield throws" vs "yards earned after the catch".
Discipline
Penalty totals and per-game rate for LV 2026. Lower = better; rank pills are inverted (#1 = least penalized).
Discipline — LV 2026
Season totals
Per game
About these ranks
Lower is better. The rank pill on each tile inverts the usual convention — #1 = league's most disciplined team, #32 = most penalized.
Top 10 Ranks
Where this team ranks best in the league.
Top-ranked metrics sorted by rank strength. The curve shows cumulative share — where it bends reveals the 80/20 of this team's strengths.
Bottom 10 Ranks
Where this team ranks worst in the league.
Worst-ranked metrics sorted by severity. The curve shows cumulative share — where it bends reveals the 80/20 of this team's weaknesses.
Most Improved YoY
Biggest offensive gains 2026 vs 2025.
| Penalties Yds | 901 | 120 | -781 |
| Pass Sacked Yds | 464 | 26 | -438 |
| EXP Pts Tot | -119.29 | 19.24 | 138.53 |
5-Year Trajectory
LV Off EXP, Def EXP, and Net EXP from 2022 through 2026. Trending up, down, or holding steady?
| 2022 | 74.1 | -132.1 | -58.0 |
| 2023 | -28.0 | -22.6 | -50.5 |
| 2024 | -76.3 | -69.3 | -145.6 |
| 2025 | -119.3 | -81.1 | -200.4 |
| 2026 | 19.2 | 2.9 | +22.2 |
Last game — Week 5, 2026
Passing Profile
Team-aggregate passing-game stats for LV 2026.
Weekly Results
Per-week results, scores, and ATS outcome. See the Weekly Results candlestick below for visual season trajectory.
| 1 | vs MIA | W | 27-13 | W | — | — | — |
| 2 | @ LAC | W | 26-14 | W | — | — | — |
| 3 | @ NO | W | 35-27 | W | — | — | — |
| 4 | vs KC | L | 27-30 | W | — | — | — |
| 5 | @ NE | L | 17-45 | L | — | — | — |
| 6 | — | — | — | — | — | — | — |
| 7 | — | — | — | — | — | — | — |
| 8 | — | — | — | — | — | — | — |
| 9 | — | — | — | — | — | — | — |
| 10 | — | — | — | — | — | — | — |
| 11 | — | — | — | — | — | — | — |
| 12 | — | — | — | — | — | — | — |
| 13 | — | — | — | — | — | — | — |
| 14 | — | — | — | — | — | — | — |
| 15 | — | — | — | — | — | — | — |
| 16 | — | — | — | — | — | — | — |
| 17 | — | — | — | — | — | — | — |
| 18 | — | — | — | — | — | — | — |
Weekly Results vs Vegas
Each candle = one game. Open = Vegas predicted margin; close = actual margin. Green: team beat the spread. Red: didn't.
Betting Profile
ATS / SU / O/U splits by situation. LV has 5 graded games this season. Situations with fewer than 5 games show a dash for the percentage to avoid small-sample noise.
W / L / Push composition per situation, each row normalized to 100% of graded games in that bucket.
| Overall | 5 | 3-2 | 4-1 | 80.0% | 3-2 | 60.0% | +0.6 | +3.6 | 14 | +18.5 |
| Home | 2 | 1-1 | 2-0 | — | 1-1 | — | +5.5 | +6.2 | 14 | +11.0 |
| Away | 3 | 2-1 | 2-1 | — | 2-1 | — | -2.7 | +1.8 | 12 | +18.5 |
| As favorite | 1 | 1-0 | 1-0 | — | 0-1 | — | +14.0 | +11.0 | 14 | +11.0 |
| As underdog | 4 | 2-2 | 3-1 | — | 3-1 | — | -2.8 | +1.8 | 12 | +18.5 |
| Division games | 2 | 1-1 | 2-0 | — | 1-1 | — | +4.5 | +10.0 | 12 | +18.5 |
| Non-division | 3 | 2-1 | 2-1 | — | 2-1 | — | -2.0 | -0.7 | 14 | +11.5 |
| Pick-em (≤3) | 1 | 1-0 | 1-0 | — | 0-1 | — | +14.0 | +11.0 | 14 | +11.0 |
| Small underdog (3-7) | 4 | 2-2 | 3-1 | — | 3-1 | — | -2.8 | +1.8 | 12 | +18.5 |
Head-to-Head
Opponents faced in 2026. Avg MoV = mean margin of victory; Avg Cover = mean margin of cover (positive = team covered).
Schedule Context
Performance sliced by when, where, and against whom.
By month
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sep | 3 | 3-0 | 3-0 | 1-2 | 100% |
| Oct | 2 | 0-2 | 1-1 | 2-0 | 50% |
By day of week
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sun | 5 | 3-2 | 4-1 | 3-2 | 80% |
By season half
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| First half (W1-9) | 5 | 3-2 | 4-1 | 3-2 | 80% |
By surface
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Grass | 2 | 1-1 | 2-0 | 1-1 | 100% |
| Turf | 3 | 2-1 | 2-1 | 2-1 | 67% |
By site role
By group
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Same division | 2 | 1-1 | 2-0 | 1-1 | 100% |
| Same conference | 2 | 1-1 | 1-1 | 1-1 | 50% |
| Inter-conference | 1 | 1-0 | 1-0 | 1-0 | 100% |
Weather
Weather data not yet available for this season.
Data coverage: 2015 onward.
Streaks & Trends
Current run, season records, and performance after specific game outcomes.
Current streaks
| Dimension | Streak | Length |
|---|---|---|
| SU | L | 2 |
| ATS | L | 1 |
| O/U | O | 3 |
Longest this season
| Dimension | Length |
|---|---|
| Longest SU win streak | 3 |
| Longest SU loss streak | 2 |
| Longest ATS cover | 4 |
| Longest ATS no-cover | 1 |
| Longest O streak | 3 |
| Longest U streak | 2 |
Performance context
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| After a win | 3 | 2-1 | 3-0 | 2-1 | 100% |
| After a loss | 1 | 0-1 | 0-1 | 1-0 | 0% |
| On 2+ winning streak | 2 | 1-1 | 2-0 | 2-0 | 100% |
| vs winning opp. | 1 | 0-1 | 1-0 | 1-0 | 100% |
| vs losing opp. | 1 | 1-0 | 1-0 | 0-1 | 100% |
Travel & Venue Context
Physical context — where games were played, how far the team traveled, and how much rest they had.
By environment
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Outdoor | 1 | 0-1 | 0-1 | 1-0 | 0% |
| Dome | 1 | 1-0 | 1-0 | 1-0 | 100% |
| Retractable (closed) | 3 | 2-1 | 3-0 | 1-2 | 100% |
By venue type
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Domestic home | 2 | 1-1 | 2-0 | 1-1 | 100% |
| Domestic road | 3 | 2-1 | 2-1 | 2-1 | 67% |
By travel distance
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Home (0 mi) | 2 | 1-1 | 2-0 | 1-1 | 100% |
| Short (<500) | 1 | 1-0 | 1-0 | 0-1 | 100% |
| Long (1500+) | 2 | 1-1 | 1-1 | 2-0 | 50% |
By rest days
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Standard (5-7d) | 4 | 2-2 | 3-1 | 3-1 | 75% |
Betting Profile Heatmap
ATS performance across every context. Color = ATS%; opacity = sample size.
Spread-Role Performance
ATS% by pre-game spread role. Tells you which roles this team handles well or folds in.
Vegas Accuracy
Vegas closing spread vs actual margin. MAE = average miss in pts; Bias = whether Vegas systematically over- or under-rated the team.
Stat trajectory
Multi-year history with league average. Pick a stat to compare.
Division Comparison: AFC West
This team and its three division rivals, side by side.
Division rivals across core KPIs. SoS is multiplied by 100 to share an axis with per-game points.
| Team | Record | SoS | Pts/G | Pts Allowed/G | Off EXP | Def EXP |
|---|---|---|---|---|---|---|
| Denver Broncos (DEN) | 3-2 | 0.660 #5 | 18.5 | 23.5 | -4.76 | -22.19 |
| Kansas City Chiefs (KC) | 4-0 | 0.400 #25 | 29.5 | 19.3 | 48.87 | -0.77 |
| Los Angeles Chargers (LAC) | 0-5 | 0.550 #12 | 16.8 | 26.5 | -13.34 | -3.25 |
| Las Vegas Raiders (LV) | 3-2 | 0.360 #28 | 28.8 | 21.0 | 19.24 | 2.91 |
Insights
As of week 4, how the 2026 Las Vegas Raiders rank among the league's 32 teams in efficiency: Strengths: offensive sack rate allowed (2nd of 32), defensive sack rate (5th of 32), and offensive epa per pass play (6th of 32). Weaknesses: offensive rush yards per carry (32nd of 32), offensive rush yards per carry (32nd of 32), and offensive stuffed rate (32nd of 32).