Defensive: Rushing · Rush Y/A (allowed)

Yards per carry. Efficiency, but a couple of long runs move it.

DEF · RushingP + N
About this stat ↓

League snapshot — 2025

  • League leaderSEA 3.73
  • League average4.34
  • Best to worst1.57

All 32 teams, lower is better.

At a glance — 2025

Where the 32 teams sit on this stat this season.

League leader
SEA · 3.73
League laggard
NYG · 5.30
League average
4.34
Spread (max − min)
1.57

Year-over-year — 2025 vs 2024

Biggest movers from last season.

Biggest riser
CIN · +0.79
Biggest faller
NO · −0.95
Most consistent
WAS · −0.02
League trend 2025 vs 2024
▼ -0.07

Multi-year context

7-year window (2019–2025)

Multi-year leader
TB · 4.00
Multi-year laggard
CIN · 4.66
Biggest improver
HOU · −0.19/yr
Biggest decliner
NYG · +0.20/yr

Multi-year heatmap

32 teams across 7 seasons. Cells colored by quintile within each season; click a column header to jump to that year.

Team2019202020212022202320242025
SEA4.823.873.784.854.574.523.73
IND4.093.704.384.134.064.213.87
DEN4.194.784.274.254.963.853.87
LV3.884.594.204.534.214.313.88
JAX5.124.734.314.154.164.393.93
NO4.233.853.724.494.414.913.96
HOU4.795.204.615.053.494.323.98
MIN4.284.554.684.523.754.053.99
KC4.884.514.764.344.434.144.01
CLE4.984.274.234.694.264.524.17
BAL4.394.523.803.854.473.554.18
GB4.664.534.694.954.403.954.19
NE4.194.534.524.063.304.404.20
PIT3.794.314.994.164.294.074.24
TB3.263.604.284.483.824.284.25
PHI4.084.184.004.644.274.244.28
TEN4.034.513.913.343.814.534.29
SF4.473.964.003.394.124.434.30
LAC4.204.484.625.424.124.694.30
LAR4.073.753.954.284.194.634.32
DET4.074.424.415.223.694.534.35
CAR5.154.754.074.264.105.154.38
ARI4.384.574.584.524.674.624.40
NYJ3.334.034.464.204.074.084.40
ATL4.204.404.294.414.034.474.61
DAL4.064.974.464.414.154.834.71
WAS4.744.224.124.374.474.774.75
MIA4.464.524.384.133.814.334.78
CHI3.944.144.404.933.784.775.00
BUF4.244.614.214.324.574.515.13
CIN4.735.114.284.194.704.435.21
NYG3.864.114.465.224.724.605.30

Distribution

How the 32 teams cluster for 2025.

About this stat
Stat ID
def_rushing_rush_yds_per_att
Side
defensive
Family
Rushing
Data source
P + N
Polarity
lower is better
Display grain
rate
Algorithm eligibility
Algorithm-eligible: this stat can be picked in the Algorithm Builder.