Scoring & Efficiency
Percentile rank per metric. Outward = better than league. Inner circle = median (rank 16/32).
| Points | 128 | 115.13 | +12.88 | #8 |
| Total Yards | 1714 | 1,639.66 | +74.34 | #10 |
| Yds / Play | 5.50 | 5.36 | +0.14 | #13 |
| 1st Downs | 105 | 97.13 | +7.88 | #9 |
| Turnovers | 6 | 6.28 | -0.28 | #17 |
| Fumbles Lost | 3 | 2.88 | +0.13 | #20 |
| EXP Pts | 33.86 | 15.60 | +18.26 | #9 |
Scoring & Efficiency Defense
Percentile rank per metric (defense). Outward = better than league. Inner circle = median.
| Points | 109 | 115.13 | -6.13 | #12 |
| Total Yards | 1721 | 1,639.66 | +81.34 | #22 |
| Yds / Play | 5.60 | 5.36 | +0.24 | #24 |
| 1st Downs | 105 | 97.13 | +7.88 | #28 |
| Turnovers | 8 | 6.28 | +1.72 | #5 |
| Fumbles Lost | 5 | 2.88 | +2.13 | #2 |
| EXP Pts | -3.71 | -15.60 | +11.89 | #12 |
Scoring Composition
Where Cincinnati Bengals's points come from. Total = 128 points scored.
Offense
Drive Averages
Percentile rank per metric. Long bars = better than league. Median = 50.
| Drives | 49 | 52.75 | -3.75 | #24 |
| Plays / Drive | 6.60 | 5.92 | +0.68 | #3 |
| Yds / Drive | 35 | 30.67 | +4.33 | #11 |
| Points / Drive | 2.47 | 2.11 | +0.36 | #9 |
| Score % | 46.90 | 39.28 | +7.63 | #8 |
| Turnover % | 10.20 | 11.00 | -0.80 | #17 |
Rushing
Rushing: Y/A × Attempts × Rush TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Rush Att | 114 | 131.84 | -17.84 | #27 |
| Rush Yds | 414 | 553.91 | -139.91 | #26 |
| Rush Y/A | 3.60 | 4.17 | -0.57 | #26 |
| Rush TD | 2 | 4.78 | -2.78 | #27 |
| EXP Pts Rush | -5 | -2.80 | -2.20 | #20 |
Passing
Passing efficiency: Y/A × Cmp% × Pass TDs (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 189 | 163.47 | +25.53 | #6 |
| Pass Cmp | 135 | 105.16 | +29.84 | #3 |
| Cmp % | 71.40 | 64.28 | +7.12 | #2 |
| Pass Yds | 1300 | 1,085.75 | +214.25 | #6 |
| Yds / Att | 7.20 | 7.12 | +0.08 | #15 |
| Yds / Cmp | 10.10 | 11.07 | -0.97 | #26 |
| Adj Y/A | 7.70 | 7.11 | +0.59 | #12 |
| Adj NY/A | 7 | 6.24 | +0.76 | #11 |
| Pass TD | 11 | 7.69 | +3.31 | #4 |
| TD % | 5.80 | 4.71 | +1.09 | #8 |
| Pass Int | 3 | 3.76 | -0.76 | #14 |
| Int % | 1.60 | 2.34 | -0.74 | #10 |
| Sack % | 4.50 | 6.50 | -2.00 | #7 |
| Pass Rating | 104.40 | 92.21 | +12.19 | #6 |
| EXP Pts Pass | 39.20 | 22.83 | +16.37 | #10 |
Team Conversions
Percentile rank per metric. Long bars = better than league. Median = 50.
| 3rd Down Att | 66 | 63.09 | +2.91 | #11 |
| 3rd Down Made | 33 | 24.84 | +8.16 | #1 |
| 4th Down Att | 4 | 6.72 | -2.72 | #24 |
| 4th Down Made | 3 | 3.63 | -0.63 | #14 |
| Red Zone Att | 17 | 16 | +1 | #14 |
| Red Zone Scores | 9 | 9.78 | -0.78 | #17 |
Defense
Drive Averages Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| Drives | 51 | 52.75 | -1.75 | #8 |
| Plays / Drive | 6.30 | 5.93 | +0.37 | #25 |
| Yds / Drive | 33.70 | 30.48 | +3.22 | #25 |
| Points / Drive | 2.02 | 2.09 | -0.07 | #18 |
| Score % | 41.20 | 39.07 | +2.13 | #20 |
| Turnover % | 15.70 | 10.99 | +4.71 | #5 |
Rushing Defense
Rush defense: Y/A allowed × Attempts faced × Rush TDs allowed (dot size). 0-100 percentile; outward + larger = better.
| Rush Att | 122 | 131.84 | -9.84 | #11 |
| Rush Yds | 615 | 553.91 | +61.09 | #22 |
| Rush Y/A | 5 | 4.19 | +0.81 | #28 |
| Rush TD | 5 | 4.78 | +0.22 | #19 |
| EXP Pts Rush | -8.11 | 2.80 | -10.91 | #26 |
Passing Defense
Pass defense: Y/A × Cmp% × Pass TDs allowed (dot size). All axes 0-100 percentile; outward + larger = better.
| Pass Att | 168 | 163.47 | +4.53 | #11 |
| Pass Cmp | 105 | 105.16 | -0.16 | #18 |
| Cmp % | 62.50 | 64.35 | -1.85 | #11 |
| Pass Yds | 1106 | 1,085.75 | +20.25 | #19 |
| Yds / Att | 7.30 | 7.11 | +0.19 | #20 |
| Yds / Cmp | 11.70 | 11.05 | +0.65 | #26 |
| Adj Y/A | 7.10 | 7.09 | +0.01 | #20 |
| Adj NY/A | 5.80 | 6.24 | -0.44 | #12 |
| Pass TD | 5 | 7.69 | -2.69 | #7 |
| TD % | 3 | 4.72 | -1.72 | #6 |
| Pass Int | 3 | 3.52 | -0.52 | #18 |
| Int % | 1.80 | 2.19 | -0.39 | #20 |
| Sack % | 9.20 | 6.34 | +2.86 | #3 |
| Pass Rating | 87 | 92.15 | -5.15 | #12 |
| EXP Pts Pass | -2.20 | -22.83 | +20.63 | #6 |
Team Conversions Defense
Percentile rank per metric (defense). Long bars = better than league. Median = 50.
| 3rd Down Att | 63 | 63.09 | -0.09 | #17 |
| 3rd Down Made | 29 | 24.84 | +4.16 | #25 |
| 4th Down Att | 5 | 6.72 | -1.72 | #10 |
| 4th Down Made | 1 | 3.63 | -2.63 | #5 |
| Red Zone Att | 17 | 16 | +1 | #19 |
| Red Zone Scores | 7 | 9.78 | -2.78 | #9 |
Special Teams
Kicking, returns, and punting summary for CIN 2026. Click Details for full breakdown.
Special Teams — CIN 2026
Field Goals
By distance
| Range (yd) | Made | Missed | % |
|---|---|---|---|
| 0-19 | 0 | 0 | — |
| 20-29 | 3 | 0 | 100.0% |
| 30-39 | 2 | 0 | 100.0% |
| 40-49 | 0 | 0 | — |
| 50-59 | 5 | 0 | 100.0% |
| 60+ | 0 | 0 | — |
Made FG distances
Point After Touchdown (PAT)
Game-Winning Field Goals
No game-winning field goal attempts this season.
Returns
Punting P
Defensive Pressure & Tackles
Pressure, tackles for loss, and forced turnover summary for CIN 2026.
Pressure & Tackles — CIN 2026
Pressure
Turnover Creation
Tackle Detail
EPA & Efficiency
Expected Points Added and CPOE for CIN 2026. Higher = better.
EPA & Efficiency — CIN 2026
Passing
Rushing
Receiving
About these stats
EPA = Expected Points Added — a play-by-play measure of value over baseline. Positive EPA = above average; negative = below.
CPOE = Completion Percentage Over Expected — completion rate above what a typical QB would post given the same pass distribution.
Air Yards & YAC
Pass distance breakdown for CIN 2026 — air yards (downfield) vs yards after catch.
Air Yards & YAC — CIN 2026
Passing decomposition
Receiving decomposition
About
Air Yards = the distance a pass traveled through the air (catch point minus line of scrimmage). YAC = yards after catch (catch point to where the play ended). Together they decompose total pass yardage into "downfield throws" vs "yards earned after the catch".
Discipline
Penalty totals and per-game rate for CIN 2026. Lower = better; rank pills are inverted (#1 = least penalized).
Discipline — CIN 2026
Season totals
Per game
About these ranks
Lower is better. The rank pill on each tile inverts the usual convention — #1 = league's most disciplined team, #32 = most penalized.
Top 10 Ranks
Where this team ranks best in the league.
Top-ranked metrics sorted by rank strength. The curve shows cumulative share — where it bends reveals the 80/20 of this team's strengths.
Bottom 10 Ranks
Where this team ranks worst in the league.
Worst-ranked metrics sorted by severity. The curve shows cumulative share — where it bends reveals the 80/20 of this team's weaknesses.
Most Improved YoY
Biggest offensive gains 2026 vs 2025.
| Penalties Yds | 633 | 312 | -321 |
| Pass Sacked Yds | 239 | 61 | -178 |
| Penalties | 88 | 40 | -48 |
5-Year Trajectory
CIN Off EXP, Def EXP, and Net EXP from 2022 through 2026. Trending up, down, or holding steady?
| 2022 | 120.8 | -9.4 | +111.4 |
| 2023 | 41.5 | -92.2 | -50.6 |
| 2024 | 150.9 | -101.9 | +48.9 |
| 2025 | 43.3 | -165.9 | -122.6 |
| 2026 | 33.9 | -3.7 | +30.2 |
Last game — Week 5, 2026
Passing Profile
Team-aggregate passing-game stats for CIN 2026.
Weekly Results
Per-week results, scores, and ATS outcome. See the Weekly Results candlestick below for visual season trajectory.
| 1 | vs TB | W | 33-27 | W | — | — | — |
| 2 | @ HOU | W | 20-6 | W | — | — | — |
| 3 | @ PIT | L | 27-30 | L | — | — | — |
| 4 | vs JAX | L | 17-22 | L | — | — | — |
| 5 | @ MIA | W | 31-24 | P | — | — | — |
| 6 | — | — | — | — | — | — | — |
| 7 | — | — | — | — | — | — | — |
| 8 | — | — | — | — | — | — | — |
| 9 | — | — | — | — | — | — | — |
| 10 | — | — | — | — | — | — | — |
| 11 | — | — | — | — | — | — | — |
| 12 | — | — | — | — | — | — | — |
| 13 | — | — | — | — | — | — | — |
| 14 | — | — | — | — | — | — | — |
| 15 | — | — | — | — | — | — | — |
| 16 | — | — | — | — | — | — | — |
| 17 | — | — | — | — | — | — | — |
| 18 | — | — | — | — | — | — | — |
Weekly Results vs Vegas
Each candle = one game. Open = Vegas predicted margin; close = actual margin. Green: team beat the spread. Red: didn't.
Betting Profile
ATS / SU / O/U splits by situation. CIN has 5 graded games this season. Situations with fewer than 5 games show a dash for the percentage to avoid small-sample noise.
W / L / Push composition per situation, each row normalized to 100% of graded games in that bucket.
| Overall | 5 | 3-2 | 2-2-1 | 50.0% | 3-2 | 60.0% | +3.8 | +1.1 | 14 | +17.0 |
| Home | 2 | 1-1 | 1-1 | — | 1-1 | — | +0.5 | -2.5 | 6 | +2.5 |
| Away | 3 | 2-1 | 1-1-1 | — | 2-1 | — | +6.0 | +3.5 | 14 | +17.0 |
| As favorite | 4 | 2-2 | 1-2-1 | — | 3-1 | — | +1.2 | -2.9 | 7 | +2.5 |
| As underdog | 1 | 1-0 | 1-0 | — | 0-1 | — | +14.0 | +17.0 | 14 | +17.0 |
| Division games | 1 | 0-1 | 0-1 | — | 1-0 | — | -3.0 | -6.5 | — | -6.5 |
| Non-division | 4 | 3-1 | 2-1-1 | — | 2-2 | — | +5.5 | +3.0 | 14 | +17.0 |
| Pick-em (≤3) | 2 | 1-1 | 1-1 | — | 0-2 | — | +4.5 | +4.8 | 14 | +17.0 |
| Small favorite (3-7) | 2 | 1-1 | 1-1 | — | 2-0 | — | +1.5 | -2.0 | 6 | +2.5 |
| Large favorite (7+) | 1 | 1-0 | 0-0-1 | — | 1-0 | — | +7.0 | +0.0 | 7 | +0.0 |
Head-to-Head
Opponents faced in 2026. Avg MoV = mean margin of victory; Avg Cover = mean margin of cover (positive = team covered).
Schedule Context
Performance sliced by when, where, and against whom.
By month
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sep | 3 | 2-1 | 2-1 | 2-1 | 67% |
| Oct | 2 | 1-1 | 0-1-1 | 1-1 | 0% |
By day of week
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Sun | 5 | 3-2 | 2-2-1 | 3-2 | 50% |
By season half
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| First half (W1-9) | 5 | 3-2 | 2-2-1 | 3-2 | 50% |
By surface
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Grass | 2 | 1-1 | 0-1-1 | 2-0 | 0% |
| Turf | 3 | 2-1 | 2-1 | 1-2 | 67% |
By site role
By group
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Same division | 1 | 0-1 | 0-1 | 1-0 | 0% |
| Same conference | 3 | 2-1 | 1-1-1 | 1-2 | 50% |
| Inter-conference | 1 | 1-0 | 1-0 | 1-0 | 100% |
Weather
Weather data not yet available for this season.
Data coverage: 2015 onward.
Streaks & Trends
Current run, season records, and performance after specific game outcomes.
Current streaks
| Dimension | Streak | Length |
|---|---|---|
| SU | W | 1 |
| ATS | P | 0 |
| O/U | O | 1 |
Longest this season
| Dimension | Length |
|---|---|
| Longest SU win streak | 2 |
| Longest SU loss streak | 2 |
| Longest ATS cover | 2 |
| Longest ATS no-cover | 2 |
| Longest O streak | 1 |
| Longest U streak | 1 |
Performance context
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| After a win | 2 | 1-1 | 1-1 | 1-1 | 50% |
| After a loss | 2 | 1-1 | 0-1-1 | 1-1 | 0% |
| On 2+ winning streak | 1 | 0-1 | 0-1 | 1-0 | 0% |
| On 2+ losing streak | 1 | 1-0 | 0-0-1 | 1-0 | — |
| vs winning opp. | 1 | 0-1 | 0-1 | 0-1 | 0% |
| vs losing opp. | 2 | 2-0 | 1-0-1 | 1-1 | 100% |
Travel & Venue Context
Physical context — where games were played, how far the team traveled, and how much rest they had.
By environment
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Outdoor | 4 | 2-2 | 1-2-1 | 3-1 | 33% |
By venue type
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Domestic home | 2 | 1-1 | 1-1 | 1-1 | 50% |
| Domestic road | 3 | 2-1 | 1-1-1 | 2-1 | 50% |
By travel distance
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Home (0 mi) | 2 | 1-1 | 1-1 | 1-1 | 50% |
| Short (<500) | 1 | 0-1 | 0-1 | 1-0 | 0% |
| Medium (500-1500) | 2 | 2-0 | 1-0-1 | 1-1 | 100% |
By rest days
| Bucket | G | SU | ATS | O/U | ATS% |
|---|---|---|---|---|---|
| Standard (5-7d) | 4 | 2-2 | 1-2-1 | 2-2 | 33% |
Betting Profile Heatmap
ATS performance across every context. Color = ATS%; opacity = sample size.
Spread-Role Performance
ATS% by pre-game spread role. Tells you which roles this team handles well or folds in.
Vegas Accuracy
Vegas closing spread vs actual margin. MAE = average miss in pts; Bias = whether Vegas systematically over- or under-rated the team.
Stat trajectory
Multi-year history with league average. Pick a stat to compare.
Division Comparison: AFC North
This team and its three division rivals, side by side.
Division rivals across core KPIs. SoS is multiplied by 100 to share an axis with per-game points.
| Team | Record | SoS | Pts/G | Pts Allowed/G | Off EXP | Def EXP |
|---|---|---|---|---|---|---|
| Baltimore Ravens (BAL) | 4-1 | 0.280 #31 | 29.2 | 23.8 | 49.05 | -15.20 |
| Cincinnati Bengals (CIN) | 3-2 | 0.360 #27 | 25.6 | 21.8 | 33.86 | -3.71 |
| Cleveland Browns (CLE) | 3-2 | 0.500 #16 | 18.6 | 22.4 | -21.47 | 0.03 |
| Pittsburgh Steelers (PIT) | 3-2 | 0.520 #14 | 22.2 | 21.8 | 3.01 | -1.36 |
Insights
As of week 5, how the 2026 Cincinnati Bengals rank among the league's 32 teams in efficiency: Strengths: defensive stuffed rate forced (1st of 32), defensive sack rate (4th of 32), and defensive yards after contact per carry allowed (6th of 32). Weaknesses: defensive ryoe per attempt allowed (32nd of 32), defensive yards before contact per carry allowed (32nd of 32), and defensive avg opp time to throw (31st of 32).